Roblox Animation Script. function waitForChild(parent, childName), local child = parent:findFirstChild(childName), if child.Name==childName then return child end, local Torso = waitForChild(Figure, "Torso"), local RightShoulder = waitForChild(Torso, "Right Shoulder"), local LeftShoulder = waitForChild(Torso, "Left Shoulder"), local RightHip = waitForChild(Torso, "Right Hip"), local LeftHip = waitForChild(Torso, "Left Hip"), local Humanoid = waitForChild(Figure, "Humanoid"). Roblox is ushering in the next generation of entertainment. Not a member of Pastebin yet? local Energize = Instance.new("ScreenGui") -- The actual GUI, local SideFrame = Instance.new("Frame") -- Visible when GUI is closed, local OpenGUI = Instance.new("TextButton") -- Part of SideFrame, local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame, local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame, local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame, local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there, local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations, local CheckR = Instance.new("TextLabel") -- Check if R15 or R6, local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations, local CrazySlash = Instance.new("TextButton")--COMPLETE, local Open = Instance.new("TextButton")--COMPLETE, local R15Spinner = Instance.new("TextButton")--COMPLETE, local ArmsOut = Instance.new("TextButton")--COMPLETE, local FloatSlash = Instance.new("TextButton")--COMPLETE, local WeirdZombie = Instance.new("TextButton")--COMPLETE, local DownSlash = Instance.new("TextButton")--COMPLETE, local Pull = Instance.new("TextButton")--COMPLETE, local CircleArm = Instance.new("TextButton")--COMPLETE, local Bend = Instance.new("TextButton")--COMPLETE, local RotateSlash = Instance.new("TextButton")--COMPLETE, local FlingArms = Instance.new("TextButton")--COMPLETE, local FullSwing = Instance.new("TextButton")--COMPLETE, local GlitchLevitate = Instance.new("TextButton")--COMPLETE, local MoonDance = Instance.new("TextButton")--COMPLETE, local FullPunch = Instance.new("TextButton")--COMPLETE, local Crouch = Instance.new("TextButton")--COMPLETE, local SpinDance = Instance.new("TextButton")--COMPLETE, local FloorFaint = Instance.new("TextButton")--COMPLETE, local JumpingJacks = Instance.new("TextButton")--COMPLETE, local Spinner = Instance.new("TextButton")--COMPLETE, local MegaInsane = Instance.new("TextButton")--COMPLETE, local ArmDetach = Instance.new("TextButton")--COMPLETE, local WeirdMove = Instance.new("TextButton")--COMPLETE, local Faint = Instance.new("TextButton")--COMPLETE, local CloneIllusion = Instance.new("TextButton")--COMPLETE, local Levitate = Instance.new("TextButton")--COMPLETE, local DinoWalk = Instance.new("TextButton")--COMPLETE, local FloorCrawl = Instance.new("TextButton")--COMPLETE, local SwordSlam = Instance.new("TextButton")--COMPLETE, local LoopHead = Instance.new("TextButton")--COMPLETE, local HeroJump = Instance.new("TextButton")--COMPLETE, local Insane = Instance.new("TextButton")--COMPLETE, local FloatingHead = Instance.new("TextButton")--COMPLETE, local HeadThrow = Instance.new("TextButton")--COMPLETE, local MovingDance = Instance.new("TextButton")--COMPLETE, local SuperPunch = Instance.new("TextButton")--COMPLETE, local ArmTurbine = Instance.new("TextButton")--COMPLETE, local Dab = Instance.new("TextButton")--COMPLETE, local FloatSit = Instance.new("TextButton")--COMPLETE, local SuperFaint = Instance.new("TextButton")--COMPLETE, local BarrelRoll = Instance.new("TextButton")--COMPLETE, local Scared = Instance.new("TextButton")--COMPLETE, local InsaneArms = Instance.new("TextButton")--COMPLETE, local SwordSlice = Instance.new("TextButton")--COMPLETE, local SpinDance2 = Instance.new("TextButton")--COMPLETE, local BowDown = Instance.new("TextButton")--COMPLETE, local LoopSlam = Instance.new("TextButton")--COMPLETE, local GuiTopFrame = Instance.new("Frame") -- Top of the main frame, local CloseGUI = Instance.new("TextButton") -- To close the GUI, local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize, Energize.Parent = game.Players.LocalPlayer.PlayerGui, SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), SideFrame.Position = UDim2.new(0, 376, 0, 125), SideFrame.Size = UDim2.new(0, 460, 0, 32), OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1), OpenGUI.Position = UDim2.new(0, 426, 0, 0), OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0), SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1), SideFrameTitle.BackgroundTransparency = 1, SideFrameTitle.Position = UDim2.new(0, 170, 0, 0), SideFrameTitle.Size = UDim2.new(0, 119, 0, 31), SideFrameTitle.FontSize = Enum.FontSize.Size24, SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882), SideFrameTitle.TextStrokeTransparency = 0.69999998807907, MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0, 376, 0, 125), MainFrame.Size = UDim2.new(0, 444, 0, 280), GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247), GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32), Credits.BackgroundColor3 = Color3.new(1, 1, 1), Credits.Text = "By illremember FE Animations Gui", Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608), Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726), Credits.TextStrokeTransparency = 0.69999998807907, ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrame.Position = UDim2.new(0, 0, 0, 32), ScrollingFrame.Size = UDim2.new(0, 460, 0, 215), FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullSwing.Position = UDim2.new(0, 17, 0, 322), FullSwing.Size = UDim2.new(0, 119, 0, 34), FullSwing.FontSize = Enum.FontSize.Size24, GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), GlitchLevitate.Position = UDim2.new(0, 319, 0, 322), GlitchLevitate.Size = UDim2.new(0, 119, 0, 34), GlitchLevitate.FontSize = Enum.FontSize.Size24, MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MoonDance.Position = UDim2.new(0, 319, 0, 280), MoonDance.Size = UDim2.new(0, 119, 0, 34), MoonDance.FontSize = Enum.FontSize.Size24, FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FullPunch.Position = UDim2.new(0, 17, 0, 280), FullPunch.Size = UDim2.new(0, 119, 0, 34), FullPunch.FontSize = Enum.FontSize.Size24, Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Crouch.Position = UDim2.new(0, 168, 0, 280), SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance.Position = UDim2.new(0, 168, 0, 236), SpinDance.Size = UDim2.new(0, 119, 0, 34), SpinDance.FontSize = Enum.FontSize.Size24, FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorFaint.Position = UDim2.new(0, 17, 0, 236), FloorFaint.Size = UDim2.new(0, 119, 0, 34), FloorFaint.FontSize = Enum.FontSize.Size24, JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), JumpingJacks.Position = UDim2.new(0, 319, 0, 236), JumpingJacks.Size = UDim2.new(0, 119, 0, 34), JumpingJacks.FontSize = Enum.FontSize.Size24, Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Spinner.Position = UDim2.new(0, 17, 0, 192), MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MegaInsane.Position = UDim2.new(0, 168, 0, 192), MegaInsane.Size = UDim2.new(0, 119, 0, 34), MegaInsane.FontSize = Enum.FontSize.Size24, ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmDetach.Position = UDim2.new(0, 319, 0, 192), ArmDetach.Size = UDim2.new(0, 119, 0, 34), ArmDetach.FontSize = Enum.FontSize.Size24, WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdMove.Position = UDim2.new(0, 168, 0, 148), WeirdMove.Size = UDim2.new(0, 119, 0, 34), WeirdMove.FontSize = Enum.FontSize.Size24, Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Faint.Position = UDim2.new(0, 17, 0, 148), CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CloneIllusion.Position = UDim2.new(0, 319, 0, 148), CloneIllusion.Size = UDim2.new(0, 119, 0, 34), CloneIllusion.FontSize = Enum.FontSize.Size24, Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Levitate.Position = UDim2.new(0, 17, 0, 104), DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DinoWalk.Position = UDim2.new(0, 168, 0, 104), FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloorCrawl.Position = UDim2.new(0, 319, 0, 104), FloorCrawl.Size = UDim2.new(0, 119, 0, 34), FloorCrawl.FontSize = Enum.FontSize.Size24, SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlam.Position = UDim2.new(0, 319, 0, 60), SwordSlam.Size = UDim2.new(0, 119, 0, 34), SwordSlam.FontSize = Enum.FontSize.Size24, LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopHead.Position = UDim2.new(0, 168, 0, 60), HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeroJump.Position = UDim2.new(0, 17, 0, 60), Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Insane.Position = UDim2.new(0, 319, 0, 16), FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatingHead.Position = UDim2.new(0, 168, 0, 16), FloatingHead.Size = UDim2.new(0, 119, 0, 34), FloatingHead.FontSize = Enum.FontSize.Size24, HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), HeadThrow.Position = UDim2.new(0, 17, 0, 16), HeadThrow.Size = UDim2.new(0, 119, 0, 34), HeadThrow.FontSize = Enum.FontSize.Size24, MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), MovingDance.Position = UDim2.new(0, 168, 0, 324), MovingDance.Size = UDim2.new(0, 119, 0, 34), MovingDance.FontSize = Enum.FontSize.Size24, SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperPunch.Position = UDim2.new(0, 168, 0, 366), SuperPunch.Size = UDim2.new(0, 119, 0, 34), SuperPunch.FontSize = Enum.FontSize.Size24, ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmTurbine.Position = UDim2.new(0, 319, 0, 366), ArmTurbine.Size = UDim2.new(0, 119, 0, 34), ArmTurbine.FontSize = Enum.FontSize.Size24, Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSit.Position = UDim2.new(0, 168, 0, 410), SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SuperFaint.Position = UDim2.new(0, 17, 0, 498), SuperFaint.Size = UDim2.new(0, 119, 0, 34), SuperFaint.FontSize = Enum.FontSize.Size24, BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BarrelRoll.Position = UDim2.new(0, 319, 0, 410), BarrelRoll.Size = UDim2.new(0, 119, 0, 34), BarrelRoll.FontSize = Enum.FontSize.Size24, Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Scared.Position = UDim2.new(0, 319, 0, 454), InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), InsaneArms.Position = UDim2.new(0, 17, 0, 454), InsaneArms.Size = UDim2.new(0, 119, 0, 34), InsaneArms.FontSize = Enum.FontSize.Size24, SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SwordSlice.Position = UDim2.new(0, 168, 0, 454), SwordSlice.Size = UDim2.new(0, 119, 0, 34), SwordSlice.FontSize = Enum.FontSize.Size24, SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), SpinDance2.Position = UDim2.new(0, 168, 0, 498), SpinDance2.Size = UDim2.new(0, 119, 0, 34), SpinDance2.FontSize = Enum.FontSize.Size24, BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), BowDown.Position = UDim2.new(0, 319, 0, 498), LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627), LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), LoopSlam.Position = UDim2.new(0, 17, 0, 410), GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412), GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137), GuiTopFrame.Size = UDim2.new(0, 460, 0, 32), CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1), CloseGUI.Position = UDim2.new(0, 426, 0, 0), CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0), Title.BackgroundColor3 = Color3.new(1, 1, 1), Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706), Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1), Title.TextStrokeTransparency = 0.69999998807907, CheckR.BackgroundColor3 = Color3.new(1, 1, 1), ScrollingFrameR15.Name = "ScrollingFrameR15", ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706), ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32), ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215), ScrollingFrameR15.ScrollBarThickness = 13, CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CrazySlash.Position = UDim2.new(0, 17, 0, 16), CrazySlash.Size = UDim2.new(0, 119, 0, 34), CrazySlash.FontSize = Enum.FontSize.Size24, Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), R15Spinner.Position = UDim2.new(0, 17, 0, 60), R15Spinner.Size = UDim2.new(0, 119, 0, 34), R15Spinner.FontSize = Enum.FontSize.Size24, ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), ArmsOut.Position = UDim2.new(0, 319, 0, 16), FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FloatSlash.Position = UDim2.new(0, 168, 0, 148), FloatSlash.Size = UDim2.new(0, 119, 0, 34), FloatSlash.FontSize = Enum.FontSize.Size24, WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), WeirdZombie.Position = UDim2.new(0, 17, 0, 148), WeirdZombie.Size = UDim2.new(0, 119, 0, 34), WeirdZombie.FontSize = Enum.FontSize.Size24, DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), DownSlash.Position = UDim2.new(0, 319, 0, 148), DownSlash.Size = UDim2.new(0, 119, 0, 34), DownSlash.FontSize = Enum.FontSize.Size24, Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), CircleArm.Position = UDim2.new(0, 168, 0, 104), CircleArm.Size = UDim2.new(0, 119, 0, 34), CircleArm.FontSize = Enum.FontSize.Size24, Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), Bend.Position = UDim2.new(0, 319, 0, 104), RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), RotateSlash.Position = UDim2.new(0, 319, 0, 60), RotateSlash.Size = UDim2.new(0, 119, 0, 34), RotateSlash.FontSize = Enum.FontSize.Size24, FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157), FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726), FlingArms.Position = UDim2.new(0, 168, 0, 60), FlingArms.Size = UDim2.new(0, 119, 0, 34), FlingArms.FontSize = Enum.FontSize.Size24, col = Color3.new(0.886275, 0.776471, 0.368627), rcol = Color3.new(0.682353, 0.701961, 0.792157), rloc = Color3.new(0.882353, 0.901961, 0.992157), CloseGUI.MouseButton1Click:connect(function(), OpenGUI.MouseButton1Click:connect(function(), if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then, Anim.AnimationId = "rbxassetid://35154961", local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim), HeadThrow.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://121572214", FloatingHead.MouseButton1Click:connect(function(), FloatingHeadACTIVE = not FloatingHeadACTIVE, Anim.AnimationId = "rbxassetid://182724289", Crouch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://282574440", FloorCrawl.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204328711", DinoWalk.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429681631", JumpingJacks.MouseButton1Click:connect(function(), JumpingJacksACTIVE = not JumpingJacksACTIVE, LoopHead.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://184574340", HeroJump.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181526230", Faint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://181525546", FloorFaint.MouseButton1Click:connect(function(), SuperFaint.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://313762630", Levitate.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://183412246", Anim.AnimationId = "rbxassetid://188632011", Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://179224234", FloatSit.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://429703734", MovingDance.MouseButton1Click:connect(function(), MovingDanceACTIVE = not MovingDanceACTIVE, Anim.AnimationId = "rbxassetid://215384594", WeirdMove.MouseButton1Click:connect(function(), CloneIllusion.MouseButton1Click:connect(function(), CloneIllusionACTIVE = not CloneIllusionACTIVE, GlitchLevitate.MouseButton1Click:connect(function(), GlitchLevitateACTIVE = not GlitchLevitateACTIVE, Anim.AnimationId = "rbxassetid://429730430", SpinDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://45834924", MoonDance.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204062532", FullPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://186934910", SpinDance2.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204292303", BowDown.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://204295235", SwordSlam.MouseButton1Click:connect(function(), LoopSlam.MouseButton1Click:connect(function(), MegaInsane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://126753849", SuperPunch.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://218504594", FullSwing.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://259438880", ArmTurbine.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://136801964", BarrelRoll.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://180612465", Scared.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33796059", Insane.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://33169583", ArmDetach.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://35978879", SwordSlice.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://27432691", InsaneArms.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://674871189", CrazySlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582855105", Open.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://754658275", R15Spinner.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://582384156", ArmsOut.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://717879555", FloatSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://708553116", WeirdZombie.MouseButton1Click:connect(function(), WeirdZombieACTIVE = not WeirdZombieACTIVE, Anim.AnimationId = "rbxassetid://746398327", DownSlash.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025795", Pull.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://698251653", CircleArm.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://696096087", Bend.MouseButton1Click:connect(function(), Anim.AnimationId = "rbxassetid://675025570", RotateSlash.MouseButton1Click:connect(function(), RotateSlashACTIVE = not RotateSlashACTIVE, Anim.AnimationId = "rbxassetid://754656200", FlingArms.MouseButton1Click:connect(function(), C++ |
text 14.61 KB . { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }. Imagine, create, and play together with millions of players across an infinite variety of immersive, user-generated 3D worlds. 1 hour ago, C++ | 9 min ago, Lua | 1 hour ago, We use cookies for various purposes including analytics. { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 }. Looking to earn FREE ROBUX? Not a member of Pastebin yet? By continuing to use Pastebin, you agree to our use of cookies as described in the, Light OJ 1012 - Guilty Prince Solution (DFS in 2D grid).
11,804 .