Lightning flashes in the area, thunder booms, and strong winds roar.
This blade has 8 charges which it can expend and replenishes 1d6+2 charges daily at dawn. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. Update your cookie preferences.
Curse: This sword is cursed and possessed by a vengeful spirit. In the One-Handed Swords category. Any time you take damage, half of the damage taken will fuel the sword's pool of vengeance and on a successful attack, you may expend as many points as you like, dealing additional necrotic damage. Attuning to it curses you until you are targeted by the remove curse spell or similar magic. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 5 minutes Curse. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. Roll20 uses cookies to improve your experience on our site.
You deal an extra 2d6 Necrotic damage to your "Target of Vengeance" as the seething hatred covets their flesh. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. All rights reserved. Making custom character sheets is easier than ever with a special, streamlined game type to build and test them. You gain a +1 bonus to attack and damage rolls made with this magic weapon. Updated Dynamic Lighting now does as much and even more than our legacy system!
Becoming attuned to it extends the curse to you. They also help us understand how our site is being used. On a failed save you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. Weapon (any sword), uncommon (requires attunement). This sword is cursed and possessed by a vengeful spirit. Spells: The blade's pain gives life to spells, allowing you to cast: vampiric touch(2 charge), blight(3 Charges), find steed(3 charges), and finger of death(5 Charges). The warped and twisted hilt of this dark blade is made of an almost charred-looking material that's shaped into a set of horns that hook upwards and out whilst the handle is made of a rich gray wood wrapped in leather. Added in Classic World of Warcraft. On a successful hit, Vengeance is Mine deals an additional damage die to enemies. (At the DM's discretion, this may take the form of long-term madness effects or permanent character changes. 2 years ago. Weapon (longsword), Legendary (Requires Attunement by Chaotic Alignment). Due to the nature of this weapon, Vengeance is mine is … Roll20 uses cookies to improve your experience on our site. When paired with Nemesis, the +2 becomes a +3. Sword of Vengeance. Terms of Service and Privacy Policy Update.
You gain Advantage on Intimidation rolls against your "Target of Vengeance", If you attempt to move away from the weapon, you must succeed on a DC 15, If you attempt to make an attack with a weapon other than the Vengeance is Mine, you must make a DC 15, If you fail either of the preceding saving throws several times, you may steep into madness, and be unwittingly drawn towards actions of evil alignment if you are not already evil. The face of the blade is inscribed with what seems to be an array of runes, or perhaps a language that when transcribed, translates to: "Seek me, if thy hatred is brighter than the sun, if thy need for vengeance is stronger than the will to live.
The sword then becomes a +1 weapon with no other properties. This Longsword has a +2 to all attacks and damage rolls. Becoming attuned to it extends the curse to you. Releasing the weapon fails to end the curse on you.
You gain knowledge on the general direction of your "Target of Vengeance" is in, although it does not determine how far the target is away from you, nor does it give you an indication if you're close to the target -- just the direction they are in. Martial weapon, melee weapon, major tier, uncommon (requires attunement) 3 lb.
Becoming attuned to it extends the curse to you. Curse. Our way of saying thanks! Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others.
Born from the seething hatred of a scorned knight, this blade seems to rage on even in the absence of its creator. On Social Media: Roll20® is a Registered Trademark of The Orr Group, LLC. Please review the TOS and Privacy Policy.
The pommel of this longsword looks to be a face twisted into a snarl.
Due to the nature of this weapon, Vengeance is mine is magical for the purposes of ignoring resistances. I am the key and you, the lock." On a successful hit, Vengeance is Mine deals an additional damage die to enemies. Roll20 Reserve is live with monthly perks for Pro Subscribers.
The pommel of this longsword looks to be a face twisted into a snarl. A churning storm cloud forms, centered on a point you can see and spreading to a radius of 360 feet. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. Longsword of Vengeance. The wielder can change targets once every dawn for 2 charges, but should they seek only one individual they gain these benefits: What is owed is always paid: You gain a "Vengeance Pool" equal to 5xPlayer Level. The dark, jagged edge of its onxy blade was made to hurt as each hooked fang was used to maim, not kill. Becoming attuned to it extends the curse to you. The one who is scorned: Once a day, the wielder of Vengeance is Mine may declare an enemy as a "Target of Vengeance" for 2 charges.