Megami Tensei
[29] Tsuchiya had previously done minor sound work on the original Persona. The group are aided in their quest by their Personas, personified aspects of their personalities.
For additional scenes, visit Lunar Palace Kounan and Kounan PD (where you're going to meet Kasuya Suou, Tatsuya's older brother and a Persona user in Persona 2: Eternal Punishment).
Age After battling him, Jun repents, causing his "Ideal Father" to remove his Persona ability and take control of the Masked Circle. Gender [8] The remake was announced for a western release in May 2011.
[9][11][15], The main characters were designed by Kaneko, while secondary characters were designed by Shigenori Soejima. It dropped to #11 by the following week, selling a further 10,400 units.
[36] Ingenito also noted long loading times, along with a very high encounter rate and low-quality graphics carried over from the original.
However, in doing so their plans backfire, calling forth Joker.
The voice work was remastered instead of being rerecorded as some of the characters' voice actors had retired. [48] In 2007, Atlus and Bbmf created and published a mobile version of Innocent Sin. These blank skill cards can be tailored to fit a chosen Persona family. The majority of remixing was to add subtle effects to tracks that could not be included for the original version.
He also called the voice acting "generally pretty good", despite finding Tatsuya and Maya's inconsistent. Ten years prior, Tatsuya, Eikichi, Lisa, and Jun were part of a group named the Masked Circle, where many of them sought solace from their awkward home lives. With the Masked Circle and the Last Battalion waging war with each other, the party decide to return the city to normal by removing the five elemental crystal skulls being fought over by the two factions, then confront the Ideal Father. [44] During its first week on sale in North America, it reached second place in the sales charts. Retrieved from http://www.gamefaqs.com/boards/257543-persona-2-innocent-sin/46518086, Tatsuya Suou. A direct sequel to Innocent Sin, Persona 2: Eternal Punishment, was released in 2000 in Japan and North America. The gameplay features turn-based battle gameplay, where characters use their Personas in battle against demons, and a separate Rumor system, where rumors spread around the city can influence events in the characters' favor. The letter instructs him to go to the Sumaru Prison alone if he wants the girl, Miyabi, to live. [5] John McCarroll, writing for the same site, said that the story was one of the few aspects of the game that had not become dated. Persona 2: Innocent Sin takes place three years after the events of Revelations: Persona in the year 1999.
This game follows protagonist, Tatsuya … While a Persona is originally quite weak, if it is used enough, it will achieve a higher rank.
[31] Tsuchiya found working on the title difficult, retrospectively calling it his most difficult task until his work on Shin Megami Tensei IV.
Innocent Sin takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. Joker then attacks the party, along with summoning demons. Intelligence: Above Average.
Other important characters include members of the Masked Circle, a group influencing the rumors around Sumaru; and Nyarlathotep, a representative of the collective unconscious who acts as Philemon's opposite.[9]. Sumaru City is then raised into the sky as part of Xibalba, a spacecraft manifested through rumors surrounding Kashihara's writings, fulfilling part of the Masked Circle's plans. [21], A remake of Innocent Sin for the PlayStation Portable was announced by Famitsu in 2010. [5][6][7], Innocent Sin takes place in 1999 in Sumaru (珠閒瑠), a fictional seaside city in Japan with a population over 1.28 million. The original version was not localized for western territories; however, the PSP version was released in North America and Europe under the title Shin Megami Tensei: Persona 2 - Innocent Sin.
(n.d.) Retrieved from https://en.wikipedia.org/wiki/LGBT_characters_in_video_games, Persona 2: Innocent Sin- Which Decision? Innocent Sin
(n.d.). Versus Compendium Wiki is a FANDOM Games Community.
In addition to pre-set spell cards, the player can also obtain blank skill cards by forming contracts with enemies through the right conversation. Created a timeline where he never met Maya Amano, thus erasing his own timeline and all his memories of her and his other friends. [14][17] The character of the Joker was based on a tradition of flamboyantly-dressed mystery men, along with attacks on people by masked assailants. If the enemy is talked with in the right way, they will leave either items or spell cards (tarot cards linked to a certain Arcanum or Persona family group), items used to summon new Personas: certain cards give access to different Persona family groups. [15], There was a debate at Atlus over whether to localize Innocent Sin. [16] While designing the main characters, Kaneko needed to take the character focus into account. [49] Maya Amano and Lisa Silverman were later featured in an internal tech demo for the graphics engine used in Shin Megami Tensei: Nocturne. The reason for this was that Meguro, in addition to directing the remake, was handling the music for Catherine, so had to give the task to others.
He also regrets his actions might have repercussions for the Tatsuya of the Eternal Punishment timeline when he fades away. Persona 2: Innocent Sin starts when Tatsuya gets a letter from Lisa Silverman about a student from their school being kidnapped by the gang leader of Kasugayama High School.
Wait, What?
Portrayal of LGBT Characters in Persona. During battle, characters fight using melee attacks, use items purchased from shops outside battle, and cast a variety of spells using their Personas. [42][43] By October 2011, the game had sold 110,000 units in Japan, placing among Atlus' best-selling titles for that year.
Retrieved from https://en.wikipedia.org/wiki/List_of_Persona_2_characters, LGBT characters in video games. 愛蔵版コミックス『ペルソナ~罪と罰~新装版』(集英社)が4月13日(水)に2巻同時発売!!
Meguro and Kaneko were both heavily involved with how the characters were portrayed during the opening. Retrieved from http://megamitensei.wikia.com/wiki/Jun_Kurosu, List of Persona 2 characters. Due to player feedback about the music for the Persona port, the team included the option to switch to the original versions. They are King Leo (Tatsuya Sudou), a deranged man whose eye was burnt out; Prince Taurus (Ginji Sasaki), a record producer who manipulates Lisa's budding girl group for his own ends; and Lady Scorpio (Anna Yoshizaka), a former student at Seven Sisters who is brainwashed by the group. Lisa derides Eikichi, prompting him to fight them both with his Persona. (n.d.) Persona 2: Innocent Sin. [18] Later, it was stated by Atlus staff that the main reason for this choice was a shortage of staff and resources, as most of the team needed to localize Innocent Sin were already working on its sequel Eternal Punishment, though the localization team did attempt to change this decision.
[7] Famitsu, reviewing the original, said that the general gameplay was "quite orthodox", but found the battle system stood out from other RPGs and praised the Rumor system's story and gameplay role. However, Tatsuya literally defied this in the last second, which caused him to not be erased from existence due to the new timeline. Persona 2: Innocent Sin starts when Tatsuya gets a letter from Lisa Silverman about a student from their school being kidnapped by the gang leader of Kasugayama High School. The party's route through dungeons can be traced using the Auto-Map, a basic floor plan of the current dungeon. 68 kg (150 lbs).
[5] A key gameplay and story element is the Rumor system: if the party hears a rumor from an NPC, they can spread that rumor using the Kuzunoha detective agency, making the rumor become real and creating effects on the environment. [36] IGN's Vince Ingenito, while noting the game's differences from later Persona titles, called it "a wonderfully original story", and praised the localization.
TatsuyaImage credit http://megamitensei.wikia.com/wiki/Tatsuya_Suou?file=Tatsuya_Suou_render.png, Screenshot Image credit http://socksmakepeoplesexy.net/index.php?a=p2_is, Videos, Research, and Data Visualizations, http://megamitensei.wikia.com/wiki/Tatsuya_Suou?file=Tatsuya_Suou_render.png, http://socksmakepeoplesexy.net/index.php?a=p2_is, Bpwner. [14] Another key element was the "power of Kotodama", the Japanese belief that words can influence the physical and spiritual world, with this power manifesting in the world of Persona 2 through the spreading of rumors. The character of Nyarlathotep, who had made a cameo appearance as a Persona in the original game, was inspired by the character of the same name from H. P. Lovecraft's Cthulhu Mythos. The group agree, and a new timeline is created where each character's life has been improved, though their friendship is forgotten.
", Koi suru Tenshi Angelique ~ Kokoro no Mezameru Toki ~, Koi suru Tenshi Angelique ~ Kagayaki no Ashita ~, Macross Frontier the Movie ~Itsuwari no Utahime~, Macross Frontier the Movie ~Sayonara no Tsubasa~, Bodacious Space Pirates: Abyss of Hyperspace, Macross Delta the Movie: Passionate Walkūre.
Persona 2: Innocent Sin (1999)
(n.d.) Retrieved from http://megamitensei.wikia.com/wiki/Eikichi_Mishina, Jun Kurosu.
[5], One of the Famitsu reviewers for the PSP remake was a little critical, saying that long load times when entering battles and the lack of guidance were among minor things that "niggled me". The camera follows the party from an adjustable angled overhead perspective. Persona 2: Eternal Punishment is a role-playing game where the player takes control of a group of characters exploring the fictional city of Sumaru. This means Nyarlathotep and Philemon must be maintaining and have absolute dominion over a realm with over 107 billion universes, making them easily Multiverse in power), Speed: Massively Faster than Light+ (293 quadrillion times the speed of light), Durability: Multiverse level (Should scale to his Attack Potency.
[20] Years after its release, a fan translation of the original version was developed.
This formed the basis for Persona 2: Eternal Punishment.
[33][34] The amount of music that needed remixing was very large, consisting of over 100 tracks.