While Nintendo's 16-bit console is home to some of the greatest games of all time — titles like Secret of Mana, Crono Trigger, Super Metroid, Super Mario World and more littered Nintendo's console and will be remembered forever — the Genesis had its own charm. the4thstooge posted some interesting videos. Related: 10 Weird Console Exclusives You Totally Forgot About. Collect apples to use as throwing weapons to defeat your enemies, and collect "genie icons" to give yourself more chances during the bonus rounds. 8x16, 16x32). A one-stop shop for all things video games. While uncredited in the game, the composers of the game's soundtrack admitted to working with the pop-music icon in 2016, finally ending years of debate. Sega loved being creative and weird. © 2020 GAMESPOT, A RED VENTURES COMPANY. One thing that separated the Sega Genesis from the SNES was its focus on more mature gamers. Next: 10 Most Difficult Nintendo Switch Games, Ranked. Titles like Night Trap and Double Switch flooded the add-on's library while Sega produced some absolute classics like Sonic CD and Shining Force CD. When Sega went back to the drawing board following their release of the Master System, they realized one thing — they've been trying to emulate Nintendo too much. It’s almost common knowledge that the SNES was more powerful (more colors, more sprites, more modes, better resolution, better sound), except for the processor speed. For players who were tired of the same old style of video game, this was important. So, Sega looked to their arcade roots. The Sega Genesis was the first console to challenge Nintendo, and in many ways, it was better than the SNES. With an emphasis on sports games, including John Madden Football, Triple Play Baseball, and more, the Sega Genesis targeted older gamers who were looking for something a little different. While some of their practices ensured the highest quality in their games — the Nintendo Seal of Approval did work, for the most part — most of their rules were designed to keep games on their console. Those rules loosened when the Sega Genesis started gaining ground. There was the Streets of Rage trilogy, Golden Axe trilogy, Altered Beast, Comix Zone, and Rocket Knight Adventures. I guess someone on GameFAQs or something said that the SNES sound chip was better than the Genesis' and I just subconsciously agreed with him. During the 16-big era, this was Sega's ace in the hole. When discussing the console war, one game comes up in Sega's favor — Mortal Kombat. While "Blast Processing" actually didn't mean anything for the games, Sega began making titles that ran at blistering speeds, and it made the SNES look slow by comparison.

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