However, they are generally among the largest cruisers in the game, with proportionately large citadels and lousy concealment values as a result (the Tier X Moskva being nearly the size of Yamato). Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. Sierra Mike () flags are highly recommended to increase the ship's top speed. MissMeMiss, June 7, 2019 in General Discussions. Great second-order skill for Battleships with slow-moving turrets; may be considered as a first-order skill. Since tier IX and X British Battleships Lion and Conqueror have a special Repair Party consumable capable of restoring an unbelievable amount of Hit Points, this greatly impacts the selection of Commander Skills for these ships. Current season is one of many, where the skilled drivers ... Best premium ships tier 8 for Ranked battles (Season 17) General. Obj. 1; 2; By Admiral_Thrawn_1, May 23.
Concealment Expert - … Manual Fire Control for AA Armament, Advanced Firing Training, Last Stand - will help against critical shots, Expert Marksman - at your discretion, Demolition Expert, Superintendent - Burn Enemy Battleships and + 1 Repair Party consumable. High Alert (2) reduces the reload time of Damage Control Party.
Jack of All Trades -5% to reload time of all consumables. Get the latest news and developments here and play for free! Captains familiar with either of the other two should find Lenin to be a similar experience. A not-so-good skill for ordinary Commanders since the reload time on Battleships is too long and the 50% reduction of time is insufficient to make an impact on play. All rights reserved. -10% continuous damage. India Delta () and India Yankee () flags should be mounted to improve the ship's survivability.
High Alert -10% to reload time of Damage Control Party consumable.
The enemy is alerted that a bearing has been taken. Right now, I want to input captain skill, but really need recommendation, especially players who already reach Kremlin (BB T10).
Zulu Hotel+50% Commander XP earned for the battle. Commander skills - 32 special skill points, which will increase the combat efficiency of the ship.
Which ship to choose? In the years between the World Wars, the rapidly-industrializing Soviet Union (or U.S.S.R.) planned to rebuild the navy, but the Great Purge prevented any meaningful progress, and the Red Fleet would only have a handful of cruisers, obsolete battleships and a reasonable number of destroyers when the U.S.S.R. entered World War II in June 1941 with Germany's invasion of the Soviet Union, Operation Barbarossa. Why priority target over preventive maitenance? On the other hand, making a tradeoff between the secondary armament and survivability increases the ship’s survivability, but impacts the damage dealt by your secondary armament. Thanks in advance. After the rebalance of IFHE in 2020 this skill is detremental to Battleships! To achieve better results select the specified first-order skills in that particular order. Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. A great second-order skill for Battleships with slow-moving turrets. Superintendent - very useful on tier 9-10 ships. So I skipped and directly bought Sinop (BB T7) with fxp and I have USSR Commander with 9 skills in reserve. The idea is to lose Hit Points to decrease the main battery guns reload time as much as possible in order to maximize damage per minute by selecting the Adrenaline Rush (2) skill.
Adrenaline Rush (2) increases the reload speed of all armaments as the ship’s HP decreases. GUIDES, Game tactics
By reducing the detectability range combined with the Concealment System Modification 1 module this skill permits conserving Hit Points by staying concealed for longer and disappearing on open water 20 seconds after firing the main battery guns.
Sight Stabilization Speeds up the aiming of a carrier's aircraft.+7.5% attack aircraft and torpedo bomber aiming speed.+15% dive bomber aiming speed. Go easy on level 4 skills.
Sure each ship must have his own commander and specific set of skills (build) but often people using a single … I'm unsure about the 3 point skills I've chosen.
Since every Battleship has a Repair Party consumable this skill increases the number of Hit Points you can restore. Surprisingly for a battleship, Expert Marksman is not an essential pick. Increases the efficiency of long-range AA mounts. Second-order skills have far less impact on play. Otherwise I'd just dump concealment in favor of other skills. - March 3, 2017 - News - World of Warships (about Ognevoi, Udaloi and Grozovoi) Equal Speed Charlie London+50% XP earned for the battle.
She also possesses a 100 mm strip of armor along the waterline of her bow. Inertia Fuse for HE Shells +25% to the armor penetration of HE shells.-50% to base chance of fire caused by HE shells. With this deadly combination of speed and quick-firing, highly accurate guns, they can repeatedly pound enemies at long ranges with impunity while having the flexibility to adapt to changing conditions on the battlefield when required. Thousands of sailors and naval equipment were drafted to reinforce the Red Army as needed, fighting with incredible valor in many significant engagements, including the Battles of Odessa, Sevastopol, Stalingrad, Novorossiysk, and Leningrad. This skill is mandatory for this build. You need to play a total of 10 battles to post in this section.
This skill is particularly good when using Unique British Commanders with Handyman trait instead. I would recommend instead of CE - SI + PT. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time.
Japanese ... How to earn credits and gain experience fast in World of Warships A great second-order skill for some Unique USA and Italian Commanders, having the Rapid Loader trait instead. Advanced Firing Training (4) extends the firing range of secondary battery guns.
Slava. Since every Battleship has a Repair Party consumable this skill increases the number of Hit Points you can restore. +15% AA flak burst damage. Soviet Battleships: The History and Features of the In-Game Ship Models - 4/29/2019 - News - World of Warships The already-fast main turret traverse can be improved even more with a special Commander such as Alexander Ovechkin.
Soviet Cruisers: Branch Review - July 8, 2020 - News - World of Warships (about Tallinn, Riga and Petropavlovsk) Incoming Fire Alert Indicator of long-range enemy artillery fire. WoWS: Legends Portal; Tools. I want to ask from fellow Asian server if you're agree to disagree to this 2 source and would be very helpful if you recommend the skill order to be selected, since my captain only got 9 skills for now. The turning radii and rudder shift of the entire line leaves much to be desired, but they do have excellent speed. Expert Loader (1) accelerates shell type switching if all main battery guns are loaded. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. This page has been accessed 62,689 times. Last Stand - against criticals shots, Expert Marksman - helpful at high tiers, Superintendent for additional party repair, Demolition Expert/Basic Firing Training - will help against battleships and carriers, Manual Fire Control for AA Armament - self defence against CV, Concealment Expert - useful for more strategic variety or Advanced Firing Training - if you want more Anti-Air, Superintendent - a must have for british cruisers, Basic Firing Training, Advanced Firing Training, Manual Fire Control for AA Armament, Concealment Expert, Last Stand - against crits, Smoke Screen Expert - more space for maneuvering.
From from Tier VI onwards, they mount largely 6-inch (152mm) guns that behave much like the fast-firing guns of the American light cruiser branch, but they have more of the Kriegsmarine's flat firing arcs and high shell velocities. Basic Firing Training (3) improves the effectiveness of secondary battery guns and AA mounts. Adrenaline Rush (2) increases the reload speed of all armaments as the ship’s HP decreases.